8/24/2023 0 Comments 3ds homebrew portsAgain, though, the original post specifies a "New 3DS", so my optimism of finding a working, reliable flashcart for that is even lower.Install titles recently added to that titlekey site.Ī simple program that makes the 3DS's notification LED flash!Ĭustom FTP Server for 3DS, forked from mtheall's ftpd. It's good to see you around and that you're still interested in it, if at least to check if there's any compatibility issues trying to run it on a 3DS. I too hope that running it on a 3DS flashcart would work, but I don't know of such a card to suggest to anyone, and I admit to generally leaving my handhelds alone. Pretty impressive, even if you call it a 'crude hack' (technically, making Knytt Stories work on a DS doesn't sound like it'd be straightforward or clean to begin with so seriously, any working attempt is amazing). I regret having not paid enough attention to the homebrew version- I didn't know you had managed to get the custom objects in there. It's a shame some of the other ports were stopped - I actually wonder if the PSP port would have been useful if at least for the fact the PSP seems the easy to patch with CFW. Sorry! But I did at least remember you! But no big deal a lot of people aren't around too much. PS2: Custom animated objects were added to the last version of KSDS :-D, although it was really a crude hack. PS: I wasn't going to port the game to the PSP, but at one point I started to port the game to Android phones / iOS. ![]() If the game doesn't work, I'll try my best to make it work. or not, since it uses several "hacks" to work (like the ability to play mp3 music).Īnyway, if someone in the future reads this post and is able to put Knytt Stories on a 3DS "flashcart" (or whatever), then send me a message. But, if there is a way (now or in the future) to play DS homebrew in the 3DS, then Knytt Stories DS should be playable. In fact, I even don't know what the state of the scene at this point. Although now I came here because I am going to revamp my website and I am checking that the links are working. Whenever I see some mention to Nifflas' games out there. I wish there was a more optimistic "yes, sure!", but the truth is that it's trial and error, and whichever way it is, it'll only work by running the existing version which is only for a DS (again maybe a 3DS card will run it via DS mode, which would be awesome but I don't know). I might as well also say that an official port of Knytt Stories to anything seems pretty unlikely I think Nifflas is fairly satisfied with how far Knytt Stories has gone, and it would be hard for him to just port it to entirely different hardware types (particularly if it's limited to being homebrew which is easily broken by gaming manufactures). But, again, Sony has their stuff just as locked as Nintendo and unfortunately, I'm not aware if the Vita has a 'backwards compatibility' mode for the PSP, which means it'd have to be re-made. For the same reason, a full Vita homebrew port doesn't sound likely for the same reason, although I thought the same user was doing/did a PSP port as well. It seems pretty unlikely there will be an update for the 3DS at this point (or any updates I don't think I've seen that user around much). ![]() If you do manage to play the port on the 3DS, it'll only look (and play) as good at the port did on a DS, since that's what it was designed for. A lot of levels ended up using those small features that were added in the last official KS version. To further dive into the question I believe the port of KS had some technical challenges since the DS can't just load a lot of graphics and things like a computer, so I don't know if things like the custom animated objects were ever supported (as the key example). I can't tell if/what that may be, though. If either the 3DS or the New 3DS have a flashcard that can launch a DS-mode application, then it probably would work. ![]() Since they often update the 3DS systems with new firmware, what may work today may not tomorrow. My point is, I don't know how reliable any suggestions of using homebrew on a 3DS are. Nintendo has a habit of locking flashcards out of their systems- I don't think people have actually managed to get DSi-specific features easily working on homebrew, and the DSi isn't exactly new (namely, that'd be the camera and better wifi capabilities, I think?). My limited understanding of the matter is that the "New" 3DS can also play DS games- and so if there's a flashcard that would work and can boot such a thing, then the custom KS port may work. That sounds about right the fan-made port of KS for the DS would probably work on a DSi (and maybe a 3DS while in DS mode, but I have no idea about the new one).
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |